Video Games Committee
01 October 07
Audio Director & Consultant
John is an independent Audio Director and Consultant with fifteen years' experience in video games, a number of senior management roles within major video game publishers under his belt and over seventy game titles to his credit, including several worldwide hit games and major franchises. Originally joining the business as a composer and music producer, he subsequently went on to head up soundtrack production, championing the cause of game audio at every opportunity. In 2002 he set up Broomhall Projects Limited (BPL) to provide a full range of audio services covering management, consultancy, content direction and production. Broomhall has chaired many BAFTA Audio Awards and also numerous events covering sound, music and dialogue in games. He regularly speaks at seminars and university lectures, and sits on the Skillset Games Skills Forum, Edinburgh International Entertainment Festival steering committee, the IGDA Choice Awards advisory board, and the Develop Conference advisory board. He writes a monthly column for industry magazine, Develop, in which he features notable audio productions from around the world.
Development Manager, Eidos
Grant is a videogames producer with over 15 years experience in senior management roles within the television and videogames industries. Grant has produced some of the most successful videogame products and franchises in recent years from proposal through to worldwide release. In his videogames career Grant has worked for world class publishers including Eidos, Atari, Midway and THQ, and with developers as geographically diverse as Spain, USA and China. Despite his experience in games, Grant's roots were in television at the BBC. Grant has been a member of the the BAFTA Interactive Entertainment Committee since 2000 where he was Deputy Chair and Chair (2004-2005). In 2005 Grant became the first Chair (2005-2006) of the BAFTA Games Committee. Grant was elected to Council in 2005.
Fred Hasson is the founding CEO of Tiga in 2001, the trade body representing UK development studios ( www.tiga.org ), and founder and Chairman of the European Games Developers Federation.
Previously, Fred was co-owner of digital consultancy h2p and a director of Brighton-based dotcom Victoria Real. From 1995 to 1997 he was Head of Corporate Relations and board member of BBC Regional Broadcasting Directorate. Fred has served several times on the advisory council of the Edinburgh International TV Festival and was its digital media editor in 2000. From 1998-2000 he was Chair of Pact's (Producers Alliance for Cinema and TV) Digital Policy Group, and an elected board member for Victoria Real. Fred was also formerly Deputy Director of IPPA (Independent Programme Producers Association) and Head of Regions and Training for Pact, its successor organisation. He was responsible for some notable lobbying on the ITV independent contracts in the early 1990’s which continue to have a major influence on the broadcasting landscape. During this time he chaired the FT2 - Film and TV Freelance Training Organisation owned by Pact, ITV and C4.
Fred is currently a board member of the British Screen Advisory Council and of East Midlands Media, the Nottingham based Screen Agency, and a director of the Edinburgh Interactive Festival.
Director General, ELSPA
Paul Jackson has been a Videogames Publisher since 1988. In 1993 he established the UK office of Electronic Arts, which he led to market leadership over the next twelve years. He has served on the board of ELSPA since 1992, Chairing for three years. In 2006 he was appointed Director General. From late 2005 to 2007 he chaired the Government sponsored Digital Content forum. In 1999 Paul was awarded the 'Industry Achievement Award' for services to the videogames industry. During his time leading Electronic Arts he accepted "Publisher of the Year" over five times. In 2002 he accepted a BAFTA for FIFA Soccer on behalf of all who had played a part in bringing it to market. Paul has run award-winning publishing companies in UK, Ireland, Norway, Sweden, Denmark, Finland, Russia, the Middle East and South Africa.
IAN LIVINGSTONE OBE
Product Acquisition Director, Eidos
In 1975 Ian founded Games Workshop Ltd with Steve Jackson, and launched Dungeons & Dragons in Europe and the Games Workshop retail chain. In 1977 he launched White Dwarf, the UK's first interactive games magazine, and in 1982, again with Steve Jackson, he devised Fighting Fantasy, the series of interactive gamebooks that sold over 15 million copies in 23 languages. In 1992 Ian became Deputy Chairman of computer games company Domark, and was instrumental in the 1995 merger of Domark with technology company Eidos. Ian served as Executive Chairman of the Board of Eidos plc until 2002, and has helped to secure many of the company's major franchises including Tomb Raider, Championship Manager and Hitman. In 2002 he was awarded the BAFTA Special Award for his outstanding contribution to the interactive entertainment industry, and in 2005 he was appointed Non-Executive Director of Skillset, the Sector Skills Council for the Audio Visual Industries. He was awarded an OBE in the 2006 New Year's Honours List for his contribution to the computer games industry.
Senior Vice President/Managing Director, SCE UK
Ray's career in the Games industry started with Virgin Mastertronic in the late 1980’s. When SEGA (UK) was formed he became a Sales Manager and had the pleasure and privilege of introducing the Mega Drive and the world of Sonic the Hedgehog to UK gamers.
Ray joined Sony Electronic Publishing Limited in 1993 as Director of Sales for Europe. He was instrumental in setting up the infrastructure of SEPL in Europe prior to the establishment of Sony Computer Entertainment Europe (SCEE). SCE was then formed in 1994, and in 1995 Ray was promoted to Managing Director of SCE UK to manage the launch of PlayStation 1. In 1997 Ray was again promoted to Vice President/Managing Director and, in August 2002, he was appointed Senior Vice President/Managing Director of SCE UK. In addition to the UK, Ray oversees all the sales and marketing activities for the regions of Ireland, Nordic and Benelux.
Director, Xbox and Games for Windows 3rd Party Publishing, Microsoft
Mark joined the video games industry in 1992 and spent 9 years in various roles at Sega Europe including Business Analyst, Product Manager, Public Relations and eventually 3rd Party Publisher Relations. He undertook multiple publisher and developer tours across Europe prior to the launch of the Dreamcast console and then managed the team responsible for all dealings with European game publishers during the Dreamcast era.
In March 2001 Mark joined Microsoft, a year ahead of the European launch of the original Xbox console. At Microsoft, Mark heads up the 3rd Party Account Management Team which is responsible for the relationships with the publisher community in Europe, and which is tasked with bringing the most best possible content to Xbox 360 and the Games for Windows platforms.
Games Development Manager, Sky
Andy's games career spans 16 years, starting when he helped a friend write a book about computer games. He joined Future Publishing, writing for several high profile magazines including Amiga Format, before moving to Emap Publishing where he edited The One magazine. In 1995, Andy moved into games development, working for Bullfrog Productions/Electronic Arts. In the positions of Associate Producer and Producer he was involved with most of the games that came out of the company for the following six years. His roles included design, production management, programming, scriptwriting, localisation management and music production across a number of major consoles and PC. In 2000 he became Channel 4's Games Editor across interactive services - a role that included advising the Channel on video games programming. A move to BSkyB in 2003 saw Andy become Games Development Manager for the Sky Gamestar channel, where he now designs and produces interactive TV games.
Managing Director, ELSPA
Mike Rawlinson is the Managing Director of ELSPA, the UK trade association for the publishers of computer and video games. He manages the daily activities of the association. Mike was instrumental in developing PEGI, the pan European voluntary age rating system, which was launched in April 2003. Mike's role at BAFTA is to facilitate and help the smooth and efficient interaction and engagement of the ELSPA membership in the work and activities of the Academy, with a special focus on the Games Awards which form a key part of the London Games Festival every October.
Senior PR Manager, Nintendo. Robert Saunders joined Nintendo UK in 2004 and is responsible for the creation, management and execution of Nintendo's PR strategy in the UK. In his time at Nintendo he has overseen the launches of both Nintendo DS and Wii consoles as well as award winning software campaigns for titles including Nintendogs, the Brain Training series, Pokémon and Super Mario Galaxy. Born in Dublin, Ireland, Saunders moved to the UK as a teenager and has worked across a varied range of PR disciplines throughout his career including music, celebrity and brand PR. Saunders has a keen interest in music and body boarding, regularly visiting Devon and Cornwall in search of waves. A keen gamer, his favourite game of all time is GoldenEye and he cites Super Mario Bros 3 as the title that made him want to work in the games industry.
Tim Wapshott has written columns for The Independent, The Guardian and The Times as well as many national magazines. He was the country’s first mainstream games columnist, writing originally for FHM before moving to The Times, where he has been the lead games critic for more than a dozen years. He also launched The Month, an award-winning Sunday Times entertainment section on CD-ROM, and Games Central, the first Games-dedicated DVD-Rom to appear in a British national newspaper. He has written several books, including Mercury and Me, the story of Freddie Mercury's last seven years with his lover Jim Hutton, and Older, the biography of George Michael. Wapshott has served on the steering committee for the annual video games awards for several years.
Martin Wright is currently Director of Gamelab London and CEO of Shoreditch Consortium Ltd.
Martin has over twenty-five years experience as a founder member of UK's multimedia industries. He established the BBC's first interactive media group in 1982 and has been involved in educational and children's interactive gaming ever since. Martin's current role places him on the interface between education and training, production and publishing. He combines the new talent internships at Gamelab London, part of London Metropolitan University, with high-end production activity for Shoreditch Consortium Ltd. His titles include Teddy Bear Disc (OU), Life and Energy (DTI), Sculpture Interactive (Tate Gallery), and Alphabet Soup (Compact Multimedia/Dataworks PTY/2Simple).